Add support for OpenGL (3D graphics)
Package | “opengl” Flag Description |
---|---|
dev-cpp/eigen | Add test support for OpenGL |
dev-games/mygui | Use the opengl render subsystem. (cannot combine with ogre) |
dev-python/PyQt5 | Build bindings for the QtOpenGL module |
dev-python/PyQt6 | Build bindings for the QtOpenGL module |
dev-python/QtPy | Pull in bindings for the QtOpenGL module |
dev-qt/qtdeclarative | Enable OpenGL support |
media-libs/gst-plugins-base | Enable OpenGL library and plugin via desktop OpenGL API |
media-plugins/gst-plugins-gtk | Enable gtkglsink OpenGL sink based on desktop OpenGL API |
media-video/mpv | Enable support for OpenGL-based video backends (Note: deprecated for X11, USE=egl provides the newer support for -gpu-api=opengl) |
x11-misc/picom | Enable features that require opengl (opengl backend, and opengl vsync methods) |