Add support for 3D graphics and computing via the Vulkan cross-platform API
Package | “vulkan” Flag Description |
---|---|
app-misc/fastfetch | Enables reading GPU via media-libs/vulkan-loader |
app-office/libreoffice | Enable Vulkan usage via the skia library (clang recommended) |
dev-python/shiboken2 | Generate "QSurface::VulkanSurface" bindings |
dev-python/shiboken6 | Generate "QSurface::VulkanSurface" bindings |
dev-qt/qtwayland | Enable support for Vulkan-based server buffer integration |
games-fps/serioussam | Enable support Vulkan render. |
games-fps/yamagi-quake2 | Build experimental Vulkan renderer |
media-gfx/blender | Add support for the experimental Vulkan viewport backend |
x11-wm/metacity | Enable Vulkan based compositor support via META_COMPOSITOR=vulkan environment variable |