aseprite | Animated sprite editor & pixel art tool |
---|
clanlib | Multi-platform game development library |
---|
flatzebra | Generic game engine for 2D double-buffering animation |
---|
freecell-solver | C library for automatically solving Freecell and some other solitaire variants |
---|
freesolid | Library for collision detection of three-dimensional objects |
---|
godot | Multi-platform 2D and 3D game engine with a feature-rich editor |
---|
guichan | A portable C++ GUI library designed for games using Allegro, SDL and/or OpenGL |
---|
hdl_dump | Game installer for PlayStation 2 HD Loader and Open PS2 Loader |
---|
irrlicht | open source high performance realtime 3D engine written in C++ |
---|
irrlicht-headers | Irrlicht 3D engine headers |
---|
irrlicht-mt | Minetest's fork of dev-games/irrlicht |
---|
irrlicht-mt-headers | Header files for Minetest's fork of dev-games/irrlicht |
---|
KXL | Development Library for making games for X |
---|
libmaitretarot | backend library for the maitretarot games |
---|
libmt_client | backend library for the maitretarot clients |
---|
libnw | Tools and libraries for NWN file manipulation |
---|
libsmacker | A cross-platform C library for decoding .smk Smacker Video files |
---|
mygui | A library for creating GUIs for games and 3D applications |
---|
newton | Integrated solution for real time simulation of physics environments |
---|
ode | Open Dynamics Engine SDK |
---|
ogre | Object-oriented Graphics Rendering Engine |
---|
ois | Object-oriented Input System - A cross-platform C++ input handling library |
---|
openscenegraph | Open source high performance 3D graphics toolkit |
---|
openscenegraph-openmw | OpenMW-specific fork of OpenSceneGraph |
---|
openscenegraph-qt | Qt support for OpenSceneGraph |
---|
paklib | library for accessing Quake pak files |
---|
physfs | Abstraction layer for filesystem and archive access |
---|
ps2-packer | Another ELF packer for the PS2 |
---|
quake4-sdk | Quake4 SDK |
---|
recastnavigation | Navigation mesh construction toolset for games |
---|
simgear | Development library for simulation games |
---|
t4k-common | Library of code shared between tuxmath and tuxtype |
---|
tiled | A general purpose tile map editor |
---|