dev-games

The dev-games category contains libraries and utilities relevant to games programming.

asepriteAnimated sprite editor & pixel art tool
clanlibMulti-platform game development library
flatzebraGeneric game engine for 2D double-buffering animation
freecell-solverC library for automatically solving Freecell and some other solitaire variants
freesolidLibrary for collision detection of three-dimensional objects
godotMulti-platform 2D and 3D game engine with a feature-rich editor
guichanPortable C++ GUI library designed for games using Allegro, SDL and/or OpenGL
hdl_dumpGame installer for PlayStation 2 HD Loader and Open PS2 Loader
irrlichtOpen source high performance realtime 3D engine written in C++
irrlicht-headersIrrlicht 3D engine headers
irrlicht-mtMinetest's fork of dev-games/irrlicht
irrlicht-mt-headersHeader files for Minetest's fork of dev-games/irrlicht
KXLDevelopment Library for making games for X
libmaitretarotbackend library for the maitretarot games
libmt_clientbackend library for the maitretarot clients
libnwTools and libraries for NWN file manipulation
libsmackerA cross-platform C library for decoding .smk Smacker Video files.
myguiA library for creating GUIs for games and 3D applications
newtonIntegrated solution for real time simulation of physics environments
odeOpen Dynamics Engine SDK
ogreObject-oriented Graphics Rendering Engine
oisObject-oriented Input System - A cross-platform C++ input handling library
openscenegraphOpen source high performance 3D graphics toolkit
openscenegraph-openmwOpenMW-specific fork of OpenSceneGraph
openscenegraph-qtQt support for OpenSceneGraph
pakliblibrary for accessing Quake pak files
physfsAbstraction layer for filesystem and archive access
ps2-packerAnother ELF packer for the PS2
quake4-sdkQuake4 SDK
recastnavigationNavigation mesh construction toolset for games
simgearDevelopment library for simulation games
t4k-commonLibrary of code shared between tuxmath and tuxtype
tiledA general purpose tile map editor

Statistics

Packages: 33

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